/*
 * Copyright (c) 2011 Joe Kopena <tjkopena@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
*/

package com.rocketshipgames.haxe.gfx.primitives;

import com.rocketshipgames.haxe.Context;

import flash.display.BitmapData;
import flash.geom.Point;
import flash.geom.Rectangle;

import com.rocketshipgames.haxe.gfx.Graphic;
import com.rocketshipgames.haxe.AssetCache;

class Image implements Graphic {

  private var _bitmap:BitmapData;
  private var _point:Point;
  private var _rect:Rectangle;

  public var width:Int;
  public var height:Int;

  public function new(path:String,
		      ?xoff:Int=0, ?yoff:Int=0,
		      ?width_:Int=0, ?height_:Int=0):Void
  {
    _bitmap = AssetCache.instance().getBitmapData(path);
    if (_bitmap == null) {
      trace("ERROR: Null bitmap data for '" + path + "'");
      return;
    }

    width = (width_==0)?_bitmap.width:width_;
    height = (height_==0)?_bitmap.height:height_;

    _point = new Point(0, 0);
    _rect = new Rectangle(xoff, yoff, width, height);

    // end function new
  }

  //------------------------------------------------------------
  public function render(x:Float, y:Float):Void
  {
    _point.x = x;
    _point.y = y;
    Context.buffer.copyPixels(_bitmap, _rect, _point, null, null, true);
    // end function render
  }

  // end class Image
}
